Spring Single Player

Change Log

v0.9	.:15th July 2007:.

	*Added replay filter
	*Added an option to set the player name
	*Map info now is displayed in the map select window
	*Fixed a problem with loading the mods cache
	*Fixed a bug in changing ally teams
	*Cleaned up some of the GUI code

v0.8  .:9th December 2006:.

	*Added minimap preview
	*Added a new window for map selection
	*SpringSP now caches some mod info which means faster loading
	*AI players show up in the list of players for replays
	*When adding a skirmish player a new team color is automatically chosen
	*Added a skirmish option: diminishing metal maker returns
	*Fixed a bug that started a skirmish with you as a player insted of a spectator

v0.7  .:9th October 2006:.

	*Changed the AI path to spring\AI\bot-libs\ (it changed to that in spring 0.73b1)
	*Rewritten map/mod loading functions now use unitsync.dll (7zip is not needed anymore)
	*You can now edit a skirmish player by double clicking in the player list
	*Rewrote the saving replay function
	*SpringSP now uses the F11 key to toggle fullscreen mode
	*A few minor additions/modifications

v0.6.1  .:4th September 2006:.

	*Fixed a bug that started a skirmish with you as a player instead of a spectator
	*Did some small bug fixes
	*Did some small modifications

v0.6  .:1st September 2006:.

	*SpringSP now supports visual themes
	*Finished animating buttons
	*Added sound effects
	*Fixed script tag NumAllyTeams value(was using a wrong number)

v0.5  .:10th March 2006:.

	*SpringSP can now be moved around the screen.
	*SpringSP now has a main menu
	*Added a fullscreen mode
	*Animated SpringSP's buttons(only main menu so far)
	*Rewrote some of the map loading code(more accurate now)
	*Added some new features to the replays menu
	*SpringSP now lists uncompressed maps(helps map makers save time)
	*Did some small bug fixes
	*Fixed overflow error when loading

v0.4.1  .:23rd January 2006:.

	*SpringSP now loads the map list from archivecache.txt(Faster loading)
	*Added a basic replay menu

v0.4  .:20th January 2006:.

	*Fixed the mapname.smf not found bug(SpringSP loading time is now slower)
	*SpringSP now detects the sides in different mods
	*SpringSP now uses 7zip command line version to help load maps/mods
	*SpringSP now uses the same script as TASclient i.e. script.txt
	*SpringSP now loads settings from the script i.e. the last game played
	*Added a settings button that runs spring's settings i.e. settings.exe

V0.3  .:12th January 2006:.

	*Added better GUI
	*It is now possible to have no human player, only ai players
	*Added a multi player button that starts 'TASClient.exe'
	*Fixed a few small bugs

V0.2  .:24th December 2005:.

	*added option to limit D-Gun to start position
	*added option to continue/end game if commander dies
	*added option for Fixed/random/choosable starting position
	*added handicap option for players
	*Fixed some minor bugs

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Email: rowdyshadowfire@yahoo.com.au