Updated the first post to version 1.3

I've separated specmode option from zwzsg's attracctmode option.

Specmode option:
-Enable it by typing /luaui specmode
-This option will not change the camera type during gameplay

Attractmode option:
-Enable it by typing /luaui attractmode
-This option will also change the camera mode while switching from one event to another.

To switch between the two modes you can also use CTRL+ALT+C (you need to be in specmode or attractmode before using this).

Bugfixing:
-tried to fix the camera jumping around bug in attractmode.
-optimisation: in attractmode do not check every frame if the the unit is in view.





It adds a "/luaui specmode" command during gameplay to activate it.

The script will move the camera around "hot" places on the map. If there is no fighting then the widget will show different buildings, units that are created.

For the moment there is no algorithm to prioritize the importance of an event just that an battle event is more important than a building was completed.
