The Cursed


The game is about bones, undead, demons and magic settled in a futuristic environment. The whole ting was inspired by styles/arts from Doom I and II, Warcraft III, Warhammer table tops. I hope I could create an enjoyable cocktail for Spring out of it.


The Team:

aZaremoth: Head of the project, lead desginer, webpage grafics, unit animation, little cob and LUA coding, guy-for-everything
CarRepairer: LUA-wizard, he makes all the nifty game features possible
Corleone: webmaster and coding for the webpage
Maneater: gameplay and lots of alpha and beta-testing


Thanks and credits to:

- Argh for many script pieces from Nanoblobs and P.U.R.E.
- The Complete Annihilation devs for their wonderful lua scripts, lups, and many more
- TheFatController for his scripts: cmd_unit_mover, 
- masse for his cursors
- the www.freesound.org community for many sounds (DjCHAOS, Wolfsinger, asque, Opossum, hary, HerbertBoland, inferno, Opossum, suonho, junggle, Shades, Sea Fury, Incarnadine, NoiseCollector)
- Maneater for her (testing) efforts
- the Spring devs - great engine


Feel free to use any scripts and sounds from this mod - they are open-source. As far as models (geometry), textures and other graphics are concerned, I DO NOT want them to be used in other mods or games without my permission.



Suggestions, critics, etc. go to azaremoth@web.de


I hope you will have some fun with my work

aZaremoth