//The numbers do not mean anything! It is just for the parser!

[Armor7]
{
	CoreCommander=5;//Armor 7
	ArmT1PD=5;
	CoreT1PD=5;
}

[Armor6]
{
	ArmCommander=7;//Armor 6
	CoreT1ADTurret=7;
}

[Armor5]
{
	CoreT1LasTank=8;//Armor 5
	CoreT1SRRB=8;
}

[Armor4]
{
	ArmT1MBTank=9;//Armor 4
	CoreT1ArtTank=9;
	ArmT1PDTurret=9;
	CoreT1PDTurret=9;
	CoreT1AATurret=9;
}

[Armor3]
{
	ArmT1AsTank=13;//Armor 3
	ArmT1ConHover=13;
	ArmT1ConHover_AI=13;
	ArmT1RocTank=13;
	ArmT1SAKbot=13;
	CoreT1AsKbot=13;
	CoreT1AATank=13;
	CoreT1ConTank=13;
	CoreT1ConTank_AI=13;
	ArmT1AATurret=13;
	ArmT1HGF=13;
	ArmT1HGF_AI=13;
	CoreT1GF=13;
	CoreT1GF_AI=13;
	CoreT1AF=13;
	CoreT1AF_AI=13;
	CoreT1AirPad=13;
	CoreT1Mex=13;
	CoreT1Mex_AI=13;
	CoreT1UMex=13;
	CoreT1Geo=13;
	CoreT1MS=13;
	CoreT1Fab=13;
	CoreT1Gunship=13;
}

[Armor2]
{
	ArmT1ReconHover=16;//Armor 2
	ArmT1MslTank=16;
	ArmT1AAHover=16;
	ArmT1SCKbot=16;
	ArmT1SCKbot_AI=16;
	ArmT1SCKbot_AI2=16;
	CoreT1PulseBike=16;
	CoreT1ScoutKbot=16;
	ArmT1LGF=16;
	ArmT1LGF_AI=16;
	ArmT1AF=16;
	ArmT1AF_AI=16;
	ArmT1AirPad=16;
	ArmT1Mex=16;
	ArmT1Mex_AI=16;
	ArmT1Umex=16;
	ArmT1Geo=16;
	ArmT1MS=16;
	ArmT1Fab=16;
	CoreT1PGen=16;
	CoreT1PGen_AI=16;
	CoreT1FPgen=16;
	CoreT1ES=16;
}

[Armor1]
{
	ArmT1InfKbot=17;//Armor 1
	ArmT1AirCon=17;
	ArmT1AirCon_AI=17;
	ArmT1Recon=17;
	ArmT1Fighter=17;
	ArmT1Bomber=17;
	CoreT1AirCon=17;
	CoreT1AirCon_AI=17;
	CoreT1Fighter=17;
	CoreT1LasBomber=17;
	ArmT1Solar=17;
	ArmT1Solar_AI=17;
	ArmT1Radar=17;
	ArmT1ES=17;
	CoreT1Radar=17;
}


[mines]
{
	ArmT1Mine=99;
}
