[regular] {
	grunt=1;
	jumper=1;
	recruit=1;
	grenadier=1;
	burner=1;
	killbot=1;
}

[armored] {
	armor=1;
	base=1;
	sepcore=1;
	tank=1;
	controller=1;
}

[invulnerable] {
	point=1;
	relic=1;
}