
[inf]
{
bluir=1;
bluii=1;
bluiv=1;
bluia=1;
bluid=1;
//redir=1;
}

[veh]
{
blutub=1;
bluvr=1;
bluvi=1;
bluvv=1;
bluva=1;
bluvd=1;
//redvr=1;
}

[air]
{
bluar=1;
bluai=1;
bluav=1;
bluaa=1;
bluad=1;
//redar=1;
}

[def]
{
//gen for now
gendr=1;
gendi=1;
gendv=1;
genda=1;
gendd=1;
//bludr=1;
}

[base]
{
base=1;
//blubase=1;
//redbase=1;
//grebase=1;
}

[invulnerable] {
	//keep names for now
	point=1;
	relic=1;
}


