+LuaRules/Gadgets/unit_spawner.lua "gameMode = 'normal'", added BA mexes to the list
+prefixed all movementClass values for chicken units with CHICK
+changed "category","badTargetCategory" and "onlyTargetCategory" for every chicken to fit BA
+fixed chicken reclaim speeds
+chickenr is now using high radardistance instead of high sightdistance
+some balancing (f.e. queen health,mass, etc.)

Changed BA files:
// --------------------
// Armor.txt
// ...

[GUNSHIPS]
{
	...
	chickenf=99;
}

[ELSE]
{
	...
	chickenq=99;
	chicken=99;
	chicken_dodo=99;
	chickena=99;
	chickenc=99;
	chickend=99;
	chickennr=99;
	chickens=99;
	roost=99;
}

// --------------------
// gamedata/resources.tdf
// ...

[resources]
{
	[graphics]
	{
		...
		[projectiletextures]
		{
			...
			sporetrail=GPL/sporetrail.tga;
			blooddrop=PD/blooddrop.tga;
			bloodblast=PD/bloodblast.tga;
			bloodsplat=Pd/bloodsplat.tga;
			blooddropwhite=PD/blooddropwhite.tga;
			bloodblastwhite=PD/bloodblastwhite.tga;
		}
	}
}

+replaced "dirt.tga" with "CC/dirt.png"

// --------------------
// gamedata/MOVEINFO.TDF
// ...

...
[CLASS20]
{
	name=CHICKAKBOT2;
	footprintx=2;
	footprintz=2;
	maxwaterdepth=5000;
	maxwaterslope=50;
	maxslope=36;
	crushstrength=50;
}

[CLASS21]
{
	name=CHICKHKBOT4;
	footprintx=4;
	footprintz=4;
	maxwaterdepth=22;
	maxslope=36;
	crushstrength=300;
}

[CLASS22]
{
	name=CHICKTKBOT3;
	footprintx=3;
	footprintz=3;
	maxwaterdepth=22;
	crushstrength=15;
}

[CLASS23]
{
	name=CHICKHOVER3;
	footprintx=3;
	footprintz=3;
	maxslope=16;
	badslope=16;
	maxwaterslope=255;
	badwaterslope=255;
	crushstrength=25;
}

// --------------------
// gamedata/icontypes.tdf
// ...

[icontypes]
{
	...
	// chicken icons
	[special]
	{
		bitmap=icons/special.png;
		size=1.6;
	}
	[chicken]
	{
		bitmap=icons/chicken.png;
		size=1.4;
    }
	[chickena]
	{
		bitmap=icons/chickena.png;
		size=1.6;
    }
	[chickenf]
	{
		bitmap=icons/chickenf.png;
		size=1.6;
    }
	[chickens]
	{
		bitmap=icons/chickens.png;
		size=1.5;
    }
	[chickenr]
	{
		bitmap=icons/chickenr.png;
		size=1.6;
    }
	[chickenq]
	{
		bitmap=icons/chickenq.png;
		size=2.4;
    }
} 